The wholeFiveM pipeline.One tab.
FREE TIER // NO CARD // FIRST EXPORTS ON US
Pick a lane.
Five tool families, one shared library. Retexture a jacket, drop it in a pack, export the resource — no tab-hopping between six desktop apps.
More inbound
Audio, peds, server utilities. Paid members vote on what hits the bench next.
Import. Tune. Ship.
Import
Drop raw files — YTD, YFT, meta, whole resource folders. We parse, validate and stage everything in your asset library.
Tune
Work in editors that feel like game UI, not spreadsheets. Live previews, sliders with sane ranges, undo that actually works.
Ship
One click builds a stream-ready resource with correct manifests and folder layout. Drag into resources/, ensure, done.
Built by people
who ship.
We sell scripts on Tebex and run our own city. Every tool here exists because we got tired of doing it the long way.
Battle-tested first
These tools started as in-game scripts on our own servers. The web suite is the same workflow with the friction removed.
Nothing to install
No OpenIV, no Blender plugins, no 4 GB SDK downloads. If you have a browser, you have the whole bench.
FiveM-native output
Manifests, stream folders and meta files that load on the first restart.
Your files stay yours
Job files are wiped from build workers after processing. We keep only what you save to your library.
Built for crews
Bring your clothing person and your MLO person. Shared libraries, separate logins, no password passing.
The bench is alive
Updates land weekly and paid members steer the roadmap — the loudest requests get built first.
The city talks.
Server owners, clothing dealers, MLO builders — people who ship every week and don't have patience for tools that waste a night.
“Rebuilt our whole EUP pack in a weekend. The drawable renumbering alone used to eat my Sundays.”
“Carcols in minutes. My banshee finally has the right pearlescent and I didn't touch XML once.”
“The exports just load. First restart. Every time. I keep waiting for the catch.”
“Weapon tints used to be hex-edit roulette. Now it's a slider and a live preview.”
“Texture Lab compressed three hundred textures while I made coffee. That used to be a whole evening.”
“Support answered at 2am on a Tuesday. It was the owner.”
“I stopped keeping OpenIV open on a second monitor. That's the whole review.”
“Moved the crew onto Squad seats. Nobody asks who has the master file anymore.”
“Asked for bulk tagging in Discord. It shipped two weeks later with my name in the changelog.”
“I've bought three of their Tebex scripts. The suite has the same energy — it just works.”
“Feels like game UI, not enterprise software. I actually finish what I open it for.”
“Free tier got me hooked. Squad gets me home by midnight.”
Run it free. Upgrade when you're shipping.
Goon
goonFor lurkers and first exports.
- 5 exports / month
- Clothing + texture tools
- 250 MB asset library
- Standard build queue
- Community support
Squad
squadFor devs shipping every week.
- 150 exports / month
- Every tool family
- 10 GB asset library
- Priority build queue
- 3 seats included
- Private Discord support
Syndicate
syndicateFor shops and big-city servers.
- Unlimited exports
- Every tool family + early builds
- 100 GB asset library
- Instant build queue
- 15 seats included
- API access (rolling out)
- Dedicated support channel
Straight
answers.
Anything else — the Discord is open and an actual human answers.
No. Everything runs in the browser — heavy conversion jobs run on our build farm and come back as a download. Your machine stays clean.
A drag-and-drop FiveM resource: correct fxmanifest, stream folder, and meta files in the right places. Drop it in resources/, ensure it, done.
Your uploads are yours. Job files are wiped from workers after processing — the only thing stored is what you keep in your own asset library.
No. Goonsquad Tools is an independent toolkit for server creators working with their own assets. We are not affiliated with Rockstar Games or Cfx.re.
Squad includes 3 seats and Syndicate includes 15, with shared asset libraries. Everyone gets their own login — no password sharing.
Audio tools, ped tools and server utilities are next on the bench. Paid members vote on priority in Discord.

Ready to ship
tonight?
Free tier, no card, first exports on us. If it doesn't save you an evening in week one, walk away.




